Node Methods |
The Node type exposes the following members.
| Name | Description | |
|---|---|---|
| AddChild |
Adds node to the child nodes of the node.
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| AssignTree | ||
| CheckSyntax | ||
| Clone | ||
| GetHeight | ||
| GetLegendText | ||
| GetLogDescription | ||
| GetNodesT | ||
| GetRange | ||
| Invert |
Inverts the direction.
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| IsDetermined |
True if the direction is Long or Short.
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| IsLongAllowed |
True if direction is Long or Any.
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| IsOppositeDirections |
True if direction a is opposite to direction b, and a, b are both determined.
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| IsShortAllowed |
True if direction is Short or Any.
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| LogDescriptions |
Logs the node.
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| OnCalculate(MarketDataEventArgs, Int32, SignalDirection) | ||
| OnCalculate(MarketDepthEventArgs, Int32, SignalDirection) | ||
| OnMarketEvent | ||
| OnPatternValidated | ||
| Reset | ||
| ResolveDirection |
Returns resulting direction of two directions. Note: can returns SignalDirection.Any.
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| ToLegendView | ||
| TryReset |
Reset the signal depending on IsReset property.
True if the signal is reset anyway.True if view of the signal should be reset. | |
| UpgradeDirection |
Returns upgraded source direction: None => Long, Short, Any; Long => Long, Any; Short => Short, Any; Any => Any.
Example 1: source = Long, upgrade = Short, returns Any.
Example 2: source = Long, upgrade = None, returns Long.
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